![]() ![]() While these are definitely better fighters than the original, they suffer from cheap enemy AI, meant to sap you of all your quarters in the arcade. Luckily, the pause menu in each title (accessed by hitting the select or back button… odd) gives a list of all the moves for your selected character, but only when actually in kombat you can’t check your moves between rounds, even.Īgain the translation is arcade accurate, but with MKII (and especially UMK3) I’m not sure that’s such a good thing. This of course meant more moves to remember (including more Fatality maneuvers, as well as the goofy “Babalities” and “Friendships”). MKII also added a larger roster of characters, more moves per character, and more stages holding secret ways to off your opponent. The pacing was improved, making the sequels move far faster and the “kombat” flow much easier, improving with each iteration. While the original MK doesn’t hold up as well, Mortal Kombat II and Ultimate Mortal Kombat 3 fare much better.
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